![]() ![]() Nif plugin is self-explanatory and if you don’t know what this all means, just leave everything as it is.Īnd just like that, the asset is in your 3D software! I’m going to use it as a size reference while creating my own item. You’ll need to download NifSkope too, but we’ll use it a bit later! There are plugins for 3dsmax, Blender and Maya. Now we want to import the extracted assets in our 3D software of choice, we’ll need NifTools () for that. If you want to create armor, you can extract default bodies from actors folder, armor from armor folder and weapons from weapons folder respectively. ![]() ![]() We’ll need Skyrim – Meshes.bsa so we could extract templates for our assets. You’ll need to browse to your skyrim/data folder and open up the archive you want to extract. I’m using FO3 archive utility ( ) for this guide, since it works with Skyrim archives just the same. First of all you’ll need BSA Browser or similar. ![]()
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